package render.events
{
	import flash.events.Event;

	public class RenderEvent extends Event
	{
		/**
		 * context3D 申请创建成功
		 */		
		public static const CONTEXT3D_CREATE:String = "context3DCreate";
		
		/**
		 * 事件传递的数据 
		 */		
		private var _data:Object;
		
		/**
		 * 事件传递的数据
		 */		
		public function get data():Object
		{
			return _data;
		}
		
		public function RenderEvent(type:String, bubbles:Boolean=false, data:Object=null)
		{
			super(type, bubbles);
			_data=data;
		}
	}
}